Wait for the list of airports to be populated.Select File | Import From Airport Scenery Gateway.Start WED and create a new airport project.If no submissions exist already, you may skip this step. If one or more submissions exists for this airport already, you will need to import the Recommended submission into WED as your starting point. On the Gateway – navigate to the page of the airport you intend to work with and check its submissions-history. Importing an airport from the Gateway into WED Once you release an airport, you will not be able to lock it again until a grace-period has elapsed. Do this ONLY if you are sure there is no further development work to be done. You may release your lock on any airport by clicking the ‘Release Lock’ button. Be sure to do this only if you are serious about starting work on the project immediately. If the airport is available, and you are ready to begin developing it, click the ‘Lock this airport to work on it’ button. If the airport is currently ‘locked’, the name of the artist and the lock-expiration date are shown. The lock-status of the airport is shown above the submission history tree. If this airport is found on the Gateway, select it in the grid. Log in to the Gateway and search for your airport using the identifier or name. When an airport is ‘locked’, this informs the community that someone is working on it. To avoid two or more artists working on the same airport, the Gateway has a ‘lock’ feature. If the airport does not yet exist on the Gateway, you will need to log in and file a New Airport Code Request Airport Locking If you already have an airport in mind, you may search for it by identifier or name. The ‘Wanted Airports’ button is a great place to start – this feature provides a list of airports that are missing scenery or have old scenery that needs updating. Select the ‘Airports’ option from the menu. Visit and log in using your artist name. Register as a new scenery artist here on the Gateway website. Airport submissions that have a status of “Recommended” (by the moderator) at the moment of capture will appear in X-Plane. Laminar Research thanks all artists for contributing their work to the Airport Scenery Gateway.Īirport submissions are captured by Laminar Research periodically from the Gateway, for inclusion into a future release of X-Plane. Note: This document assumes familiarity with X-Plane World Editor (WED). Submissions must comprise only Laminar Research scenery library assets. Submissions are made (by artists from the community) to the Gateway directly from the Laminar Research airport-building tool “World Editor” (WED). The Gateway provides a method for airport scenery artists to submit new or updated airport sceneries for inclusion into future releases of X-Plane. The X-Plane Airport Scenery Gateway can be found at
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